0.031 Optimization Patch
Impact Velocity » Devlog
Impact Velocity has been significantly optimized, and should run much better on lower-end PC's.
Changes:
- Starfield generation has been significantly streamlined, and the engine no longer generates thousands of individual stars (which was quite a load on PC's,) but instead generates hundreds of random blocks of stars, which is much more cpu-friendly.
- The standard mouse sprite has been eliminated from the game, and has been replaced by a reticle.
New reticle
Last Words:
Feedback is always appreciated, and we’d like to know what you think about the changes.
- Joseph Bergstrom, Lead Designer & Programmer
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Impact Velocity
Newtonian Top-Down Shooter
Status | On hold |
Author | Impact Velocity Team |
Genre | Shooter |
Tags | GameMaker, newtonian, Sci-fi, Space, Top down shooter |
Languages | English |
More posts
- Update 0.06 and AnnouncementsMay 10, 2018
- 0.051 Optimization PatchMar 22, 2018
- Update 0.05 and AnnouncementsMar 21, 2018
- Update 0.04 and AnnouncementsFeb 02, 2018
- Update 0.03 & AnnouncementsJan 11, 2018
- Update 0.02 & AnnouncementsNov 15, 2017
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